Star Wars Jedi: Fallen Order takes players on a galactic journey alongside Cal Kestis, featuring a variety of distinct worlds to explore. Players often wonder about the exact scope of the galaxy map and how many locations they can visit throughout the campaign. Knowing the complete planet list helps gamers prepare for story progression, hidden secret hunting, and overall completion goals.

How Many Planets Are in Jedi Fallen Order

In total, Star Wars Jedi: Fallen Order features seven distinct planets that players visit during the game. However, only five of these locations serve as fully open-world hubs that allow free exploration and backtracking. The remaining two locations are linear story destinations tied strictly to specific campaign milestones.

Understanding this distinction helps players plan their exploration routes and collectible collection efficiently. While some worlds offer extensive secret paths and interconnected zones, others focus entirely on narrative delivery.

Main Explorable Planets

The primary planets that players can revisit at almost any time are Bogano, Zeffo, Kashyyyk, Dathomir, and Ilum. Bogano serves as an early training ground and ancient vault location, while Zeffo stands as the largest map in the game filled with complex ruins. Kashyyyk introduces dense jungle terrain and Imperial garrisons, offering a mix of vertical traversal and intense combat encounters.

Dathomir presents a hostile environment full of dangerous creatures and challenging platforming routes. Meanwhile, Ilum becomes available later in the story, offering essential Jedi lore and unique crystal caves to navigate. These five worlds contain the majority of chests, secrets, and force echoes required for complete game progress.

Linear Story Destinations

Bracca and Fortress Inquisitorius serve as the strictly linear story environments in the game. Bracca acts as the opening tutorial world where Cal begins his journey working as a scrapper under Imperial rule. Fortress Inquisitorius acts as the climactic final stage, forcing players through high-stakes encounters without an option to return afterward.

Because these locations do not feature standard holomap exploration or post-game free roam, players do not need to worry about missing collectibles on them. All major side upgrades and cosmetics are placed within the five main explorable planets instead.

Tips for Navigating and Completing Every World

To fully explore each planet, players must unlock specific force abilities like double jump, push, and pull as story progression unfolds. Returning to previously visited worlds with new abilities reveals previously inaccessible pathways and locked doors. Utilizing BD-1's holomap effectively ensures that no unexplored yellow paths or red locked barriers are left behind.